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Thread: Update 9 Getting Closer!

  1. #21

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    Quote Originally Posted by Martdon View Post
    Alright, I did do a compile, with the changes that Ron told me to do. Only added a little bit, so still not the size your other compiles are.

    But if Chim can try it, and tell me if it works, that would be great
    Alright, I'm on it.

    EDIT: It's working now. Good job Mart.
    Last edited by ChimRitchells; 04-08-2011 at 10:15 PM.

  2. #22
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    Quote Originally Posted by ChimRitchells View Post
    So I committed, Martdon, and the DDOCharGen crashes upon trying to launch. I'm apparently missing MSVCP100.dll, and it's needed to run it...
    Oh, one other change you might want to make, Martdon. It's not a big deal, whenever you get around to it. In order for the planner to run on older machines, you need to change the target platform.

    Project Properties->Configuration Properties->General

    Change Platform Toolset from v100 to v90

    Like I said, not really a big deal, it only affects certain users (those on Win2K machines, afaik).
    "They laughed when I said I was going to be a comedian ... They're not laughing now." - Bob Monkhouse

  3. #23

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    yeah when I tried that it doesn't work right and says I need to download the 2005 edition (possibly for DLL linkage issues?) but that didn't work right either; so instead I'm bad... my personal working build is in 1.00 and I leave it to you to compile at release time:/ Would that ever cause any issues?

  4. #24
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    Really? That's weird, I've not seen that before. Martdon, what about you, have the same error?

    Anyway, no, it won't cause any issues. I can build a v90 target platform here, so it's no big deal.
    "They laughed when I said I was going to be a comedian ... They're not laughing now." - Bob Monkhouse

  5. #25

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    Yeah, it tells me I need the 2008 version. So I found some pre-release intro thing, for free. Going to install that, and see if that gives me what I need.

    EDIT: Yeah that didn't work. But I did find the 2005 version, for free. So I think I will try that
    Last edited by Martdon; 04-09-2011 at 04:47 PM.
    I'm unemplo...... err.. I mean, I'm a writer.

  6. #26
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    Eh, don't put too much energy into it. As I said, I can compile a v90 version here. The v100 are fine as long as we don't put out releases with them.

    That is strange though. It seems like the current MSVC compiler ought to be able to compile with v90 by default. Especially since it gives that as an option. I wonder what's up with that.
    "They laughed when I said I was going to be a comedian ... They're not laughing now." - Bob Monkhouse

  7. #27

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    The requirements for skeletons are rather heavily changed. I'll try and get those set right today. Also, the graphics for the Archmage's SLA are off. I'll try to fix that too. So at least I helped out a little bit in this update haha.

    EDIT: Done and done. It all seems to be working fine and proper. I commited.
    Last edited by ChimRitchells; 04-16-2011 at 09:52 AM.

  8. #28

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    The SLA-enhancements were showing ? graphic, because you needed to copy the spell graphics, and put them in to the enhancement folder as well. I went and did this, so the SLA's now show their graphic.

    Good catch on the skeleton requirements, changing with the new enhancements
    I'm unemplo...... err.. I mean, I'm a writer.

  9. #29

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    Quote Originally Posted by Martdon View Post
    The SLA-enhancements were showing ? graphic, because you needed to copy the spell graphics, and put them in to the enhancement folder as well. I went and did this, so the SLA's now show their graphic.

    Good catch on the skeleton requirements, changing with the new enhancements
    Weird, on mine it WAS copied into the enhancements file. IDK why it didn't work when I commited. Oh well.

  10. #30

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    Oh, when you commit, new files. You must select them, in the lower of two boxes to be added. They are not added automatically
    I'm unemplo...... err.. I mean, I'm a writer.

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