Color scheme 1:
Code:Character Plan by DDO Character Planner Version 2.95 DDO Character Planner Home Page Jarina Wolfe Level 16 True Neutral Human Female (3 Rogue \ 13 Cleric) Hit Points: 174 Spell Points: 992 BAB: 11\11\16\21 Fortitude: 11 Reflex: 8 Will: 15 Starting Ending Feat/Enhancement Base Stats Base Stats Modified Stats Abilities (Level 1) (Level 16) (Level 16) Strength 10 10 11 Dexterity 12 12 12 Constitution 14 14 14 Intelligence 16 16 16 Wisdom 14 18 22 Charisma 8 8 8 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 16) (Level 16) Balance 5 12 12 Bluff -1 -1 -1 Concentration 4 4 4 Diplomacy -1 -1 -1 Disable Device 7 22 25 Haggle 3 3 3 Heal 4 8 8 Hide 1 1 1 Intimidate -1 -1 -1 Jump 4 4 4 Listen 6 10 10 Move Silently 1 1 1 Open Lock 5 16 19 Perform n/a n/a n/a Repair 3 3 3 Search 7 22 23 Spot 6 25 26 Swim 4 4 4 Tumble 5 5 5 Use Magic Device n/a n/a n/a Level 1 (Rogue) Skill: Balance (+4) Skill: Concentration (+2) Skill: Disable Device (+4) Skill: Haggle (+4) Skill: Heal (+2) Skill: Jump (+4) Skill: Listen (+4) Skill: Open Lock (+4) Skill: Search (+4) Skill: Spot (+4) Skill: Swim (+4) Skill: Tumble (+4) Feat: (Human Bonus) Diehard Feat: (Selected) Nimble Fingers Feat: (Automatic) Attack Feat: (Automatic) Heroic Durability Feat: (Automatic) Light Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency: Rapier Feat: (Automatic) Martial Weapon Proficiency: Shortsword Feat: (Automatic) Martial Weapon Proficiency: Shortbow Feat: (Automatic) Simple Weapon Proficiency (ALL) Feat: (Automatic) Sneak Feat: (Automatic) Sneak Attack Feat: (Automatic) Trapfinding Feat: (Automatic) Trip Enhancement: Rogue Skill Boost I Enhancement: Rogue Disable Device I Enhancement: Rogue Open Lock I Enhancement: Rogue Search I Level 2 (Cleric) Skill: Disable Device (+1) Skill: Search (+1) Skill: Spot (+1) Feat: (Automatic) Heavy Armor Proficiency Feat: (Automatic) Magical Training Feat: (Automatic) Medium Armor Proficiency Feat: (Automatic) Shield Proficiency (General) Feat: (Automatic) Turn Undead Spell (1): Bane Spell (1): Bless Spell (1): Cause Fear Spell (1): Command Spell (1): Cure Light Wounds Spell (1): Divine Favor Spell (1): Doom Spell (1): Inflict Light Wounds Spell (1): Nightshield Spell (1): Nimbus of Light Spell (1): Obscuring Mist Spell (1): Protection From Evil Spell (1): Remove Fear Spell (1): Shield of Faith Spell (1): Summon Monster I Enhancement: Follower of the Sovereign Host Enhancement: Human Improved Recovery I Level 3 (Cleric) Skill: Disable Device (+1) Skill: Search (+1) Skill: Spot (+1) Feat: (Selected) Extend Spell Feat: (Automatic) Defensive Fighting Enhancement: Rogue Spot I Enhancement: Cleric Life Magic I Enhancement: Cleric Energy of the Zealot I Enhancement: Cleric Wand Mastery I Level 4 (Cleric) Ability Raise: WIS Skill: Disable Device (+1) Skill: Search (+1) Skill: Spot (+1) Spell (2): Aid Spell (2): Bear's Endurance Spell (2): Bull's Strength Spell (2): Close Wounds Spell (2): Cure Moderate Wounds Spell (2): Deific Vengance Spell (2): Eagle's Spendor Spell (2): Find Traps Spell (2): Hold Person Spell (2): Inflict Moderate Wounds Spell (2): Lesser Restoration Spell (2): Owl's Wisdom Spell (2): Remove Paralysis Spell (2): Resist Energy Spell (2): Seek Eternal Rest Spell (2): Soundburst Spell (2): Spawn Screen Spell (2): Summon Monster II Enhancement: Cleric Prayer of Life I Enhancement: Cleric Wisdom I Level 5 (Cleric) Skill: Disable Device (+1) Skill: Search (+1) Skill: Spot (+1) Enhancement: Human Adaptability Strength I Enhancement: Cleric Life Magic II Level 6 (Rogue) Skill: Balance (+4) Skill: Disable Device (+1) Skill: Open Lock (+5) Skill: Search (+1) Skill: Spot (+1) Feat: (Selected) Mental Toughness Feat: (Automatic) Evasion Enhancement: Human Improved Recovery II Level 7 (Cleric) Skill: Disable Device (+1) Skill: Search (+1) Skill: Spot (+1) Spell (3): Bestow Curse Spell (3): Blindness Spell (3): Contagion Spell (3): Cure Serious Wounds Spell (3): Dispel Magic Spell (3): Glyph of Warding Spell (3): Inflict Serious Wounds Spell (3): Magic Circle Against Evil Spell (3): Mass Aid Spell (3): Prayer Spell (3): Protection From Energy Spell (3): Remove Blindness Spell (3): Remove Curse Spell (3): Remove Disease Spell (3): Searing Light Spell (3): Summon Monster III Spell (3): Water Breathing Enhancement: Cleric Energy of the Zealot II Enhancement: Cleric Wand Mastery II Level 8 (Cleric) Ability Raise: WIS Skill: Disable Device (+1) Skill: Search (+1) Skill: Spot (+1) Enhancement: Unyielding Sovereignty Level 9 (Cleric) Skill: Disable Device (+1) Skill: Search (+1) Skill: Spot (+1) Feat: (Selected) Quicken Spell Spell (4): Chaos Hammer Spell (4): Cure Critical Wounds Spell (4): Deathward Spell (4): Dismissal Spell (4): Divine Power Spell (4): Freedom of Movement Spell (4): Holy Smite Spell (4): Inflict Critical Wounds Spell (4): Mass Shield of Faith Spell (4): Neutralize Poison Spell (4): Order's Wrath Spell (4): Poison Spell (4): Recitation Spell (4): Restoration Spell (4): Summon Monster IV Spell (4): Symbol of Flame Spell (4): Unholy Blight Enhancement: Cleric Life Magic III Level 10 (Cleric) Skill: Disable Device (+1) Skill: Search (+1) Skill: Spot (+1) Enhancement: Human Improved Recovery III Level 11 (Cleric) Skill: Disable Device (+1) Skill: Search (+1) Skill: Spot (+1) Spell (5): Break Enchantment Spell (5): Flame Strike Spell (5): Greater Command Spell (5): Mass Cure Light Wounds Spell (5): Mass Inflict Light Wounds Spell (5): Raise Dead Spell (5): Slay Living Spell (5): Spell Resistance Spell (5): Summon Monster V Spell (5): Symbol of Pain Spell (5): True Seeing Enhancement: Cleric Energy of the Zealot III Level 12 (Rogue) Ability Raise: WIS Skill: Balance (+3) Skill: Disable Device (+1) Skill: Open Lock (+6) Skill: Search (+1) Skill: Spot (+1) Feat: (Selected) Maximize Spell Feat: (Automatic) Trap Sense Enhancement: Cleric Wisdom II Level 13 (Cleric) Skill: Disable Device (+1) Skill: Search (+1) Skill: Spot (+1) Enhancement: Human Adaptability Wisdom II Level 14 (Cleric) Skill: Disable Device (+1) Skill: Search (+1) Skill: Spot (+1) Spell (6): Banishment Spell (6): Blade Barrier Spell (6): Cometfall Spell (6): Create Undead Spell (6): Greater Dispel Magic Spell (6): Greater Glyph of Warding Spell (6): Harm Spell (6): Heal Spell (6): Heroes Feast Spell (6): Mass Bear's Endurance Spell (6): Mass Bull's Strength Spell (6): Mass Cure Moderate Wounds Spell (6): Mass Eagle's Spendor Spell (6): Mass Inflict Moderate Wounds Spell (6): Mass Owl's Wisdom Spell (6): Summon Monster VI Spell (6): Symbol of Fear Spell (6): Symbol of Persuasion Spell (6): Undead to Death Spell (6): Word of Recall Enhancement: Cleric Wand Mastery III Level 15 (Cleric) Skill: Disable Device (+1) Skill: Search (+1) Skill: Spot (+1) Feat: (Selected) Improved Mental Toughness Enhancement: Cleric Wisdom III Level 16 (Cleric) Ability Raise: WIS Skill: Disable Device (+1) Skill: Search (+1) Skill: Spot (+1) Spell (7): Destruction Spell (7): Greater Restoration Spell (7): Mass Cure Serious Wounds Spell (7): Mass Inflict Serious Wounds Spell (7): Mass Restoration Spell (7): Mass Spell Resistance Spell (7): Resurrection Spell (7): Summon Monster VII Spell (7): Symbol of Stunning Spell (7): Symbol of Weakness Enhancement: Cleric Wand Mastery IV
Color scheme 2:
Code:Character Plan by DDO Character Planner Version 2.95 DDO Character Planner Home Page Jarina Wolfe Level 16 True Neutral Human Female (3 Rogue \ 13 Cleric) Hit Points: 174 Spell Points: 992 BAB: 11\11\16\21 Fortitude: 11 Reflex: 8 Will: 15 Starting Ending Feat/Enhancement Base Stats Base Stats Modified Stats Abilities (Level 1) (Level 16) (Level 16) Strength 10 10 11 Dexterity 12 12 12 Constitution 14 14 14 Intelligence 16 16 16 Wisdom 14 18 22 Charisma 8 8 8 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 16) (Level 16) Balance 5 12 12 Bluff -1 -1 -1 Concentration 4 4 4 Diplomacy -1 -1 -1 Disable Device 7 22 25 Haggle 3 3 3 Heal 4 8 8 Hide 1 1 1 Intimidate -1 -1 -1 Jump 4 4 4 Listen 6 10 10 Move Silently 1 1 1 Open Lock 5 16 19 Perform n/a n/a n/a Repair 3 3 3 Search 7 22 23 Spot 6 25 26 Swim 4 4 4 Tumble 5 5 5 Use Magic Device n/a n/a n/a Level 1 (Rogue) Skill: Balance (+4) Skill: Concentration (+2) Skill: Disable Device (+4) Skill: Haggle (+4) Skill: Heal (+2) Skill: Jump (+4) Skill: Listen (+4) Skill: Open Lock (+4) Skill: Search (+4) Skill: Spot (+4) Skill: Swim (+4) Skill: Tumble (+4) Feat: (Human Bonus) Diehard Feat: (Selected) Nimble Fingers Feat: (Automatic) Attack Feat: (Automatic) Heroic Durability Feat: (Automatic) Light Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency: Rapier Feat: (Automatic) Martial Weapon Proficiency: Shortsword Feat: (Automatic) Martial Weapon Proficiency: Shortbow Feat: (Automatic) Simple Weapon Proficiency (ALL) Feat: (Automatic) Sneak Feat: (Automatic) Sneak Attack Feat: (Automatic) Trapfinding Feat: (Automatic) Trip Enhancement: Rogue Skill Boost I Enhancement: Rogue Disable Device I Enhancement: Rogue Open Lock I Enhancement: Rogue Search I Level 2 (Cleric) Skill: Disable Device (+1) Skill: Search (+1) Skill: Spot (+1) Feat: (Automatic) Heavy Armor Proficiency Feat: (Automatic) Magical Training Feat: (Automatic) Medium Armor Proficiency Feat: (Automatic) Shield Proficiency (General) Feat: (Automatic) Turn Undead Spell (1): Bane Spell (1): Bless Spell (1): Cause Fear Spell (1): Command Spell (1): Cure Light Wounds Spell (1): Divine Favor Spell (1): Doom Spell (1): Inflict Light Wounds Spell (1): Nightshield Spell (1): Nimbus of Light Spell (1): Obscuring Mist Spell (1): Protection From Evil Spell (1): Remove Fear Spell (1): Shield of Faith Spell (1): Summon Monster I Enhancement: Follower of the Sovereign Host Enhancement: Human Improved Recovery I Level 3 (Cleric) Skill: Disable Device (+1) Skill: Search (+1) Skill: Spot (+1) Feat: (Selected) Extend Spell Feat: (Automatic) Defensive Fighting Enhancement: Rogue Spot I Enhancement: Cleric Life Magic I Enhancement: Cleric Energy of the Zealot I Enhancement: Cleric Wand Mastery I Level 4 (Cleric) Ability Raise: WIS Skill: Disable Device (+1) Skill: Search (+1) Skill: Spot (+1) Spell (2): Aid Spell (2): Bear's Endurance Spell (2): Bull's Strength Spell (2): Close Wounds Spell (2): Cure Moderate Wounds Spell (2): Deific Vengance Spell (2): Eagle's Spendor Spell (2): Find Traps Spell (2): Hold Person Spell (2): Inflict Moderate Wounds Spell (2): Lesser Restoration Spell (2): Owl's Wisdom Spell (2): Remove Paralysis Spell (2): Resist Energy Spell (2): Seek Eternal Rest Spell (2): Soundburst Spell (2): Spawn Screen Spell (2): Summon Monster II Enhancement: Cleric Prayer of Life I Enhancement: Cleric Wisdom I Level 5 (Cleric) Skill: Disable Device (+1) Skill: Search (+1) Skill: Spot (+1) Enhancement: Human Adaptability Strength I Enhancement: Cleric Life Magic II Level 6 (Rogue) Skill: Balance (+4) Skill: Disable Device (+1) Skill: Open Lock (+5) Skill: Search (+1) Skill: Spot (+1) Feat: (Selected) Mental Toughness Feat: (Automatic) Evasion Enhancement: Human Improved Recovery II Level 7 (Cleric) Skill: Disable Device (+1) Skill: Search (+1) Skill: Spot (+1) Spell (3): Bestow Curse Spell (3): Blindness Spell (3): Contagion Spell (3): Cure Serious Wounds Spell (3): Dispel Magic Spell (3): Glyph of Warding Spell (3): Inflict Serious Wounds Spell (3): Magic Circle Against Evil Spell (3): Mass Aid Spell (3): Prayer Spell (3): Protection From Energy Spell (3): Remove Blindness Spell (3): Remove Curse Spell (3): Remove Disease Spell (3): Searing Light Spell (3): Summon Monster III Spell (3): Water Breathing Enhancement: Cleric Energy of the Zealot II Enhancement: Cleric Wand Mastery II Level 8 (Cleric) Ability Raise: WIS Skill: Disable Device (+1) Skill: Search (+1) Skill: Spot (+1) Enhancement: Unyielding Sovereignty Level 9 (Cleric) Skill: Disable Device (+1) Skill: Search (+1) Skill: Spot (+1) Feat: (Selected) Quicken Spell Spell (4): Chaos Hammer Spell (4): Cure Critical Wounds Spell (4): Deathward Spell (4): Dismissal Spell (4): Divine Power Spell (4): Freedom of Movement Spell (4): Holy Smite Spell (4): Inflict Critical Wounds Spell (4): Mass Shield of Faith Spell (4): Neutralize Poison Spell (4): Order's Wrath Spell (4): Poison Spell (4): Recitation Spell (4): Restoration Spell (4): Summon Monster IV Spell (4): Symbol of Flame Spell (4): Unholy Blight Enhancement: Cleric Life Magic III Level 10 (Cleric) Skill: Disable Device (+1) Skill: Search (+1) Skill: Spot (+1) Enhancement: Human Improved Recovery III Level 11 (Cleric) Skill: Disable Device (+1) Skill: Search (+1) Skill: Spot (+1) Spell (5): Break Enchantment Spell (5): Flame Strike Spell (5): Greater Command Spell (5): Mass Cure Light Wounds Spell (5): Mass Inflict Light Wounds Spell (5): Raise Dead Spell (5): Slay Living Spell (5): Spell Resistance Spell (5): Summon Monster V Spell (5): Symbol of Pain Spell (5): True Seeing Enhancement: Cleric Energy of the Zealot III Level 12 (Rogue) Ability Raise: WIS Skill: Balance (+3) Skill: Disable Device (+1) Skill: Open Lock (+6) Skill: Search (+1) Skill: Spot (+1) Feat: (Selected) Maximize Spell Feat: (Automatic) Trap Sense Enhancement: Cleric Wisdom II Level 13 (Cleric) Skill: Disable Device (+1) Skill: Search (+1) Skill: Spot (+1) Enhancement: Human Adaptability Wisdom II Level 14 (Cleric) Skill: Disable Device (+1) Skill: Search (+1) Skill: Spot (+1) Spell (6): Banishment Spell (6): Blade Barrier Spell (6): Cometfall Spell (6): Create Undead Spell (6): Greater Dispel Magic Spell (6): Greater Glyph of Warding Spell (6): Harm Spell (6): Heal Spell (6): Heroes Feast Spell (6): Mass Bear's Endurance Spell (6): Mass Bull's Strength Spell (6): Mass Cure Moderate Wounds Spell (6): Mass Eagle's Spendor Spell (6): Mass Inflict Moderate Wounds Spell (6): Mass Owl's Wisdom Spell (6): Summon Monster VI Spell (6): Symbol of Fear Spell (6): Symbol of Persuasion Spell (6): Undead to Death Spell (6): Word of Recall Enhancement: Cleric Wand Mastery III Level 15 (Cleric) Skill: Disable Device (+1) Skill: Search (+1) Skill: Spot (+1) Feat: (Selected) Improved Mental Toughness Enhancement: Cleric Wisdom III Level 16 (Cleric) Ability Raise: WIS Skill: Disable Device (+1) Skill: Search (+1) Skill: Spot (+1) Spell (7): Destruction Spell (7): Greater Restoration Spell (7): Mass Cure Serious Wounds Spell (7): Mass Inflict Serious Wounds Spell (7): Mass Restoration Spell (7): Mass Spell Resistance Spell (7): Resurrection Spell (7): Summon Monster VII Spell (7): Symbol of Stunning Spell (7): Symbol of Weakness Enhancement: Cleric Wand Mastery IV
Color Scheme 2 on an even lighter background....
Character Plan by DDO Character Planner Version 2.95
DDO Character Planner Home Page
Jarina Wolfe
Level 16 True Neutral Human Female
(3 Rogue \ 13 Cleric)
Hit Points: 174
Spell Points: 992
BAB: 11\11\16\21
Fortitude: 11
Reflex: 8
Will: 15
Starting Ending Feat/Enhancement
Base Stats Base Stats Modified Stats
Abilities (Level 1) (Level 16) (Level 16)
Strength 10 10 11
Dexterity 12 12 12
Constitution 14 14 14
Intelligence 16 16 16
Wisdom 14 18 22
Charisma 8 8 8
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 16) (Level 16)
Balance 5 12 12
Bluff -1 -1 -1
Concentration 4 4 4
Diplomacy -1 -1 -1
Disable Device 7 22 25
Haggle 3 3 3
Heal 4 8 8
Hide 1 1 1
Intimidate -1 -1 -1
Jump 4 4 4
Listen 6 10 10
Move Silently 1 1 1
Open Lock 5 16 19
Perform n/a n/a n/a
Repair 3 3 3
Search 7 22 23
Spot 6 25 26
Swim 4 4 4
Tumble 5 5 5
Use Magic Device n/a n/a n/a
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Concentration (+2)
Skill: Disable Device (+4)
Skill: Haggle (+4)
Skill: Heal (+2)
Skill: Jump (+4)
Skill: Listen (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Swim (+4)
Skill: Tumble (+4)
Feat: (Human Bonus) Diehard
Feat: (Selected) Nimble Fingers
Feat: (Automatic) Attack
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency (ALL)
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Trapfinding
Feat: (Automatic) Trip
Enhancement: Rogue Skill Boost I
Enhancement: Rogue Disable Device I
Enhancement: Rogue Open Lock I
Enhancement: Rogue Search I
Level 2 (Cleric)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Magical Training
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Turn Undead
Spell (1): Bane
Spell (1): Bless
Spell (1): Cause Fear
Spell (1): Command
Spell (1): Cure Light Wounds
Spell (1): Divine Favor
Spell (1): Doom
Spell (1): Inflict Light Wounds
Spell (1): Nightshield
Spell (1): Nimbus of Light
Spell (1): Obscuring Mist
Spell (1): Protection From Evil
Spell (1): Remove Fear
Spell (1): Shield of Faith
Spell (1): Summon Monster I
Enhancement: Follower of the Sovereign Host
Enhancement: Human Improved Recovery I
Level 3 (Cleric)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Selected) Extend Spell
Feat: (Automatic) Defensive Fighting
Enhancement: Rogue Spot I
Enhancement: Cleric Life Magic I
Enhancement: Cleric Energy of the Zealot I
Enhancement: Cleric Wand Mastery I
Level 4 (Cleric)
Ability Raise: WIS
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+1)
Spell (2): Aid
Spell (2): Bear's Endurance
Spell (2): Bull's Strength
Spell (2): Close Wounds
Spell (2): Cure Moderate Wounds
Spell (2): Deific Vengance
Spell (2): Eagle's Spendor
Spell (2): Find Traps
Spell (2): Hold Person
Spell (2): Inflict Moderate Wounds
Spell (2): Lesser Restoration
Spell (2): Owl's Wisdom
Spell (2): Remove Paralysis
Spell (2): Resist Energy
Spell (2): Seek Eternal Rest
Spell (2): Soundburst
Spell (2): Spawn Screen
Spell (2): Summon Monster II
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Wisdom I
Level 5 (Cleric)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+1)
Enhancement: Human Adaptability Strength I
Enhancement: Cleric Life Magic II
Level 6 (Rogue)
Skill: Balance (+4)
Skill: Disable Device (+1)
Skill: Open Lock (+5)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Selected) Mental Toughness
Feat: (Automatic) Evasion
Enhancement: Human Improved Recovery II
Level 7 (Cleric)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+1)
Spell (3): Bestow Curse
Spell (3): Blindness
Spell (3): Contagion
Spell (3): Cure Serious Wounds
Spell (3): Dispel Magic
Spell (3): Glyph of Warding
Spell (3): Inflict Serious Wounds
Spell (3): Magic Circle Against Evil
Spell (3): Mass Aid
Spell (3): Prayer
Spell (3): Protection From Energy
Spell (3): Remove Blindness
Spell (3): Remove Curse
Spell (3): Remove Disease
Spell (3): Searing Light
Spell (3): Summon Monster III
Spell (3): Water Breathing
Enhancement: Cleric Energy of the Zealot II
Enhancement: Cleric Wand Mastery II
Level 8 (Cleric)
Ability Raise: WIS
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+1)
Enhancement: Unyielding Sovereignty
Level 9 (Cleric)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Selected) Quicken Spell
Spell (4): Chaos Hammer
Spell (4): Cure Critical Wounds
Spell (4): Deathward
Spell (4): Dismissal
Spell (4): Divine Power
Spell (4): Freedom of Movement
Spell (4): Holy Smite
Spell (4): Inflict Critical Wounds
Spell (4): Mass Shield of Faith
Spell (4): Neutralize Poison
Spell (4): Order's Wrath
Spell (4): Poison
Spell (4): Recitation
Spell (4): Restoration
Spell (4): Summon Monster IV
Spell (4): Symbol of Flame
Spell (4): Unholy Blight
Enhancement: Cleric Life Magic III
Level 10 (Cleric)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+1)
Enhancement: Human Improved Recovery III
Level 11 (Cleric)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+1)
Spell (5): Break Enchantment
Spell (5): Flame Strike
Spell (5): Greater Command
Spell (5): Mass Cure Light Wounds
Spell (5): Mass Inflict Light Wounds
Spell (5): Raise Dead
Spell (5): Slay Living
Spell (5): Spell Resistance
Spell (5): Summon Monster V
Spell (5): Symbol of Pain
Spell (5): True Seeing
Enhancement: Cleric Energy of the Zealot III
Level 12 (Rogue)
Ability Raise: WIS
Skill: Balance (+3)
Skill: Disable Device (+1)
Skill: Open Lock (+6)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Selected) Maximize Spell
Feat: (Automatic) Trap Sense
Enhancement: Cleric Wisdom II
Level 13 (Cleric)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+1)
Enhancement: Human Adaptability Wisdom II
Level 14 (Cleric)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+1)
Spell (6): Banishment
Spell (6): Blade Barrier
Spell (6): Cometfall
Spell (6): Create Undead
Spell (6): Greater Dispel Magic
Spell (6): Greater Glyph of Warding
Spell (6): Harm
Spell (6): Heal
Spell (6): Heroes Feast
Spell (6): Mass Bear's Endurance
Spell (6): Mass Bull's Strength
Spell (6): Mass Cure Moderate Wounds
Spell (6): Mass Eagle's Spendor
Spell (6): Mass Inflict Moderate Wounds
Spell (6): Mass Owl's Wisdom
Spell (6): Summon Monster VI
Spell (6): Symbol of Fear
Spell (6): Symbol of Persuasion
Spell (6): Undead to Death
Spell (6): Word of Recall
Enhancement: Cleric Wand Mastery III
Level 15 (Cleric)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Selected) Improved Mental Toughness
Enhancement: Cleric Wisdom III
Level 16 (Cleric)
Ability Raise: WIS
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+1)
Spell (7): Destruction
Spell (7): Greater Restoration
Spell (7): Mass Cure Serious Wounds
Spell (7): Mass Inflict Serious Wounds
Spell (7): Mass Restoration
Spell (7): Mass Spell Resistance
Spell (7): Resurrection
Spell (7): Summon Monster VII
Spell (7): Symbol of Stunning
Spell (7): Symbol of Weakness
Enhancement: Cleric Wand Mastery IV


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