For general disucssions about the new game project
Hey guys, I thought I had a post like this up at some point, but I can't find it now. So I will go over this stuff again. I'm very shortly going to be ready to start putting together the game. I'm still running through engine tutorials, getting my C# skills honed, and working on my modeling...
As I write this, the Milestone list is just shy of 50% (and in fact may be somewhat higher than that, I'm being conservative with my milestone advancements, I'm probably a bit over 50% at this point). So I figure it's time to let those who are interested in on what is coming down the pipeline....
As many of you may know, we have a private section in this forum for the testers. I made this section because the game I'm building has a fairly elaborate story, and I didn't want that story getting out publicly (spoilers!). The testers, naturally, will have access to that info, if for no other...
Promo Shot Time :) This is a shot of all the creatures we have so far. From Left to Right:
Okay gang, some screenshots of an area we have been working on. This is still early on, I haven't even finished all of the walls yet, and we haven't even started working on the ceilings and floors. But it should give you an idea. The capsule guy is, of course, temporary until we have our...
I am working away on this. Sadly, I cannot really share much of what I'm doing with you guys, for fear of spoilers. Even the most innocent comment from me would reveal things about the game I don't really want public. There has to be an element of surprise and exploration in the game for it to have...
So I've been writing the game's plot (which I am certainly not going to share with you guys). I'm finding this is somewhat more difficult than I had originally expected. I know exactly how the plot starts (and a fair ways into the game). I also know exactly how it ends (the ending is a big part...
Dungeon Crawl is on hold for now. The update server has been taken off line, so don't attempt to update the game until further notice. DC has not been cancelled. In fact, it is very much the game I want to do right now. It's just going to be a while before we get far enough along with Enzyme...
Alright guys, a brand new forum. For the moment, I'm going to use the working title of the game for the forum cataogory, but once we get an actual real name, I'll change it. Nothing has come to me yet, and I've found that's not the sort of thing you can force. It'll come, at some point. Most likely...
Hey gang, I've decided that before doing much more on the game in terms of the level design and all that stuff that you see in the Milestone 1 list, I'm going to go ahead and work on some front-end stuff. I'm probably not going to put up a list for this stuff, as it is uninteresting. It all...
Who uses Blender? Shane? I'm at a point where I'm about to give up on TrueSpace as an animation tool. I can model and rig a character, give it poses and snap keyframes, it all works, as long as I stay in trueSpace. But the minute I try to export those animations over to a Collada file, all hell...
Use this control to limit the display of threads to those newer than the specified time frame.
Allows you to choose the data by which the thread list will be sorted.
Order threads in...
Note: when sorting by date, 'descending order' will show the newest results first.
Forum Rules