Initial Treatise - A bit of history. Before the game was even fully conceptualized, Ron talked about the past and present state of the game industry, where he'd like to see the next game go, and where he wants it to take you!
The flavor of the game is in it's backstories. There are no game mechanic discussions here, just the adventures of Jenny, our intrepid heroine.
Backstory, Part I
Backstory, Part II (coming soon)
The following links go to message board posts about the game, where many of the issues involving game mechanics were worked out and discussed. These are ongoing discussions, so feel free to add your input! We recommend you read at least the first post of each section to get a broad overview of how each system will work. Those wishing to go deeper into the subjects are encouraged to read the follow-up posts.
Professions and Skills - How you will do the things you do in game, and how well you do them.
Player Housing - Your home base, how you will create and maintain your dwelling.
Crafting - Creating useful items for fun and profit.
Character Creation and Development - Advancing up the corporate ladder.
Religion and Magic - The otherworldly aspects of the game, and how they affect you.
Combat and Quests - Let's kill stuff.
Politics (coming soon) - Absolute power corrupts absolutely.
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